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Old 23.06.2010, 10:04   #1
 Member User Information

emptx's Avatar
Post Three Bars on the right

Hey,

thanks for the great UI, i do really like it.

But I am experiencing a little problem with those three actionbars on the right, those that come up on mouseover. I can use the "Interface-> Action bars" menu ingame to make them disappear even on mouseover, but the next time I log in after closing the game, they are there again. As i am only using one bar and the gap between petbar and that bar that I am using I am looking for a solution that
-lets the two unused bars dissapear for longer than just one session and
-moves the petbar a bit right, just next to the actionbar that i am using.

Old 23.06.2010, 10:04   #1.5 - Disable Ads

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Old 23.06.2010, 10:25   #2
Unravel
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Unravel's Avatar
goto rActionBarStyler\rActionBarStyler.lua

sort of mess with that.

edit the bold part around line 49
Code [Select]:
if aSettings["actionbar"].rightbars.three == true then
	fpet:SetPoint("RIGHT", -104, 0) 
else
	fpet:SetPoint("RIGHT", -76, 0) 
end
oh yeah and in the
!aSettings\config\config.lua

set the bold text to false line 124

Code [Select]:
aSettings["actionbar"] = {
	["hotkey"] = true,		-- Show text on you hotkey
	rightbars = {
		["three"] = true,	-- Three or two panels on the right side *if false, you will have 3 panels under party/raid frames*
		["mouseover"] = true,	-- Right panels on mouseover
		["hidepet"] = false,	-- Hide pet bar
	},
Old 23.06.2010, 10:57   #3
emptx
 Member User Information

emptx's Avatar
yeahs, works fine for the part of repositioning the bar, but after i log out, it doesnt save which bars i want to show and which not.

so there are two empty bars there, again. but this time, one is overlaying the petbar
Old 09.07.2010, 22:12   #4
Shestak
 Junior Member User Information

Shestak's Avatar
emptx, !aSettings\scripts\core.lua(~41 line).
Find and delete:
Code [Select]:
-- Show all bars
	SetActionBarToggles( 1, 1, 1, 1, 0 )
	
	-- Show empty buttons
	ActionButton_HideGrid = function() end
	for i = 1, 12 do
		local button = _G[format("ActionButton%d", i)]
		button:SetAttribute("showgrid", 1)
		ActionButton_ShowGrid(button)

		button = _G[format("BonusActionButton%d", i)]
		button:SetAttribute("showgrid", 1)
		ActionButton_ShowGrid(button)
		
		button = _G[format("MultiBarRightButton%d", i)]
		button:SetAttribute("showgrid", 1)
		ActionButton_ShowGrid(button)

		button = _G[format("MultiBarBottomRightButton%d", i)]
		button:SetAttribute("showgrid", 1)
		ActionButton_ShowGrid(button)
		
		button = _G[format("MultiBarLeftButton%d", i)]
		button:SetAttribute("showgrid", 1)
		ActionButton_ShowGrid(button)
		
		button = _G[format("MultiBarBottomLeftButton%d", i)]
		button:SetAttribute("showgrid", 1)
		ActionButton_ShowGrid(button)
	end

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