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Old 24.09.2012, 14:48 ▼    #1
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Post Dark ShestakUI - Support

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Old 07.06.2013, 00:56 ▲    #61
Vagus1
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World Map "Map Options" drop down position

The World Map has annoying misplaced Map Options drop down placed inside the map blocking some of the map itself.

This affects 1920x1080 as well as 1680x1050 resolutions.

Images here:

http://imgur.com/a/FkqOJ

Posted in 17 hours 58 minute
I am also now getting the following error:

Code [Select]:
Date: 2013-06-06 16:54:42
ID: 1
Error occured in: Global
Count: 2
Message: ..\AddOns\DarkShestakUI\Core\Functions.lua line 314:
   attempt to index local 'frame' (a nil value)
Debug:
   [C]: ?
   DarkShestakUI\Core\Functions.lua:314: SkinCheckBox()
   ...rface\AddOns\DarkShestakUI\Modules\Maps\WorldMap.lua:51:
      ...rface\AddOns\DarkShestakUI\Modules\Maps\WorldMap.lua:18
   ...rface\AddOns\DarkShestakUI\Modules\Maps\WorldMap.lua:93:
      ...rface\AddOns\DarkShestakUI\Modules\Maps\WorldMap.lua:93
   [C]: WorldMap_ToggleSizeDown()
   ..\FrameXML\WorldMapFrame.lua:353:
      ..\FrameXML\WorldMapFrame.lua:315
Locals:

AddOns:
  Swatter, v5.16.5405 (MousyMulgara)
  AucAdvanced, v5.16.5405 (MousyMulgara)
  AucFilterBasic, v5.16.5405 (MousyMulgara)
  AucFilterOutlier, v5.16.5405.5347(5.16/embedded)
  AucMatchUndercut, v5.16.5405.5364(5.16/embedded)
  AucStatHistogram, v5.16.5405 (MousyMulgara)
  AucStatiLevel, v5.16.5405 (MousyMulgara)
  AucStatPurchased, v5.16.5405 (MousyMulgara)
  AucStatSales, v5.16.5405.5376(5.16/embedded)
  AucStatSimple, v5.16.5405 (MousyMulgara)
  AucStatStdDev, v5.16.5405 (MousyMulgara)
  AucStatWOWEcon, v5.16.5405.5323(5.16/embedded)
  AucUtilAHWindowControl, v5.16.5405.5347(5.16/embedded)
  AucUtilAppraiser, v5.16.5405.5393(5.16/embedded)
  AucUtilAskPrice, v5.16.5405.5347(5.16/embedded)
  AucUtilAutoMagic, v5.16.5405.5392(5.16/embedded)
  AucUtilCompactUI, v5.16.5405.5400(5.16/embedded)
  AucUtilEasyBuyout, v5.16.5405.5347(5.16/embedded)
  AucUtilFixAH, v5.16.5405 (MousyMulgara)
  AucUtilItemSuggest, v5.16.5405.5365(5.16/embedded)
  AucUtilPriceLevel, v5.16.5405.5365(5.16/embedded)
  AucUtilScanButton, v5.16.5405.5403(5.16/embedded)
  AucUtilScanFinish, v5.16.5405.5347(5.16/embedded)
  AucUtilScanProgress, v5.16.5405.4979(5.16/embedded)
  AucUtilScanStart, v5.16.5405.5347(5.16/embedded)
  AucUtilSearchUI, v5.16.5405.5373(5.16/embedded)
  AucUtilSimpleAuction, v5.16.5405.5388(5.16/embedded)
  AucUtilVendMarkup, v5.16.5405.4828(5.16/embedded)
  Babylonian, v5.1.DEV.332(/embedded)
  BeanCounter, v5.16.5405 (MousyMulgara)
  cargBagsNivaya, vr41
  CLCRet, v
  Clique, vv50200-1.0.4
  Configator, v5.1.DEV.344(/embedded)
  DarkShestakUI, v0.71
  DarkShestakUIConfig, v0.70
  DarkShestakUIFilger, v0.70
  DebugLib, v5.1.DEV.337(/embedded)
  Enchantrix, v5.16.5405 (MousyMulgara)
  EnchantrixBarker, v5.16.5405 (MousyMulgara)
  EventHorizon, v1.9.5-10
  GoGoMount, v5.3.3
  LibExtraTip, v5.12.DEV.350(/embedded)
  MoveAnything, v13.5.1
  Recount, v
  SlideBar, v5.16.5405 (MousyMulgara)
  Stubby, v5.16.5405 (MousyMulgara)
  TipHelper, v5.12.DEV.343(/embedded)
  TradeSkillMaster, vv1.6.2
  TradeSkillMasterAccounting, vv1.3.1
  TradeSkillMasterAuctionDB, vv1.4.2
  TradeSkillMasterAuctioning, vv1.3
  TradeSkillMasterCrafting, vv1.2.1
  TradeSkillMasterShopping, vv1.4
  TradeSkillMasterWoWuction, vv1.3
  BlizRuntimeLib_enUS v5.3.0.50300 <us>
  (ck=8d8)
Old 07.06.2013, 00:56   #1.5 - Disable Ads

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Old 07.06.2013, 08:08   #62
Wetxius
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What about ShestakUI? Do you have any errors with map?
Old 12.06.2013, 22:05   #63
hallsey
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Hello, I got new file from github and have error: line 18 in badgear module file in Announcements has error, "unknown character after .." I do not have check bad gear selected in DarkShestakUI option, so I just comment out whole file and work good now.

Also, is it possible to integrate Numeration Damage Meter (http://www.wowinterface.com/download...mageMeter.html) the same way Recount and alDamageMeter are in DarkShestakUI? In right chat frame, I can click red button to make damage meter appear and disappear. Cannot do this with skada or tinydps or numeration. How to make it work with Numeration?

Thank you for great ui!
Old 14.06.2013, 05:56   #64
m2jest1c
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Quote:
Originally Posted by hallsey View Post
Hello, I got new file from github and have error: line 18 in badgear module file in Announcements has error, "unknown character after .." I do not have check bad gear selected in DarkShestakUI option, so I just comment out whole file and work good now.
Download again, please.

Quote:
Originally Posted by hallsey View Post
Also, is it possible to integrate Numeration Damage Meter (http://www.wowinterface.com/download...mageMeter.html) the same way Recount and alDamageMeter are in DarkShestakUI? In right chat frame, I can click red button to make damage meter appear and disappear. Cannot do this with skada or tinydps or numeration. How to make it work with Numeration?
Is not planned yet.
Old 22.07.2013, 22:22   #65
hallsey
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how to turn off sound for Ready Check?
Old 23.07.2013, 06:40   #66
m2jest1c
Offtop
 
Old 23.07.2013, 17:56   #67
Wetxius
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Quote:
Originally Posted by hallsey View Post
how to turn off sound for Ready Check?
Comment out this lines.
Old 23.08.2013, 01:42   #68
anj
 Senior Member User Information

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Post Dark ShestakUI - Support

m2jest1c, how do I change the width of the power bar? I'm trying to make it the same as the health bar. Thanks (and I'm sorry if this has been asked before).
Old 23.08.2013, 05:57   #69
m2jest1c
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Quote:
Originally Posted by anj View Post
m2jest1c, how do I change the width of the power bar? I'm trying to make it the same as the health bar. Thanks (and I'm sorry if this has been asked before).
DarkShestakUI\Modules\UnitFrames\Layout.lua
lua Code [Select]:
if unit == "player" then
        self.Power:SetPoint("TOPLEFT", self.Health, "BOTTOM", -5, 1)
        self.Power:SetPoint("TOPRIGHT", self.Health, "BOTTOMRIGHT", -5, 1)
    elseif unit == "target" then
        self.Power:SetPoint("TOPLEFT", self.Health, "BOTTOMLEFT", 5, 1)
        self.Power:SetPoint("TOPRIGHT", self.Health, "BOTTOM", 5, 1)
    else
        self.Power:SetPoint("TOPLEFT", self.Health, "BOTTOMLEFT", 5, -1)
        self.Power:SetPoint("TOPRIGHT", self.Health, "BOTTOMRIGHT", -5, -1)
    end
for example
lua Code [Select]:
if unit == "player" then
        self.Power:SetPoint("TOPLEFT", self.Health, "BOTTOMLEFT", 5, 1)
        self.Power:SetPoint("TOPRIGHT", self.Health, "BOTTOM", 5, 1)
    elseif unit == "target" then
        self.Power:SetPoint("TOPLEFT", self.Health, "BOTTOM", -5, 1)
        self.Power:SetPoint("TOPRIGHT", self.Health, "BOTTOMRIGHT", -5, 1)
    else
        self.Power:SetPoint("TOPLEFT", self.Health, "BOTTOMLEFT", 5, -1)
        self.Power:SetPoint("TOPRIGHT", self.Health, "BOTTOMRIGHT", -5, -1)
    end
before

after
Say Thank:
anj (23.08.2013)
Old 06.11.2013, 23:58   #70
hallsey
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can you please update your cargbags please? it doesn't work so well now, lots of glitches. and with new update in dark shestak ui, baud error frame give me this:
Code [Select]:
...ace\AddOns\DarkShestakUI\Modules\Maps\ToggleMenu.lua:169: attempt to index a nil value
Count: 1

Call Stack:
[C]: ?
...ace\AddOns\DarkShestakUI\Modules\Maps\ToggleMenu.lua:169: in function `updateTextures'
...ace\AddOns\DarkShestakUI\Modules\Maps\ToggleMenu.lua:466: in main chun

Tags
dark shestakui, support

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