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Old 22.09.2013, 14:29   #1
 Senior Member User Information

Ente's Avatar
Bug Attempt to index field 'otherHealPrediction' (a nil value)

ShestakUI version:
4.4.3

WoW version:
64bit, Windows 8, Current / released WoW client 5.4.0 17371

Installed and running addons:
Shestak 4.4.3, Skada 1.4-14, Coolline 5.4.001, GTFO 4.24.1, DBM 5.4.1-r10320, Clique v504000-1.0.0

Screenshot(if that matters for error):
n/a

Lua error code(if that matters for error):
Code [Select]:
Message: Interface\FrameXML\UnitFrame.lua:232: attempt to index field 'otherHealPrediction' (a nil value)
Time: 09/22/13 09:32:24
Count: 1
Stack: Interface\FrameXML\UnitFrame.lua:232: in function `UnitFrameHealPredictionBars_Update'
Interface\FrameXML\UnitFrame.lua:563: in function `UnitFrameHealthBar_Update'
Interface\FrameXML\UnitFrame.lua:158: in function <Interface\FrameXML\UnitFrame.lua:148>
[C]: in function `securecall'
Interface\FrameXML\UnitFrame.lua:145: in function `UnitFrame_SetUnit'
Interface\FrameXML\PlayerFrame.lua:380: in function `PlayerFrame_ToPlayerArt'
Interface\FrameXML\PlayerFrame.lua:145: in function `OnEvent'
Interface\FrameXML\UnitFrame.lua:679: in function <Interface\FrameXML\UnitFrame.lua:677>

Locals: frame = PlayerFrame {
 0 = <userdata>
 portrait = PlayerPortrait {
 }
 healAbsorbBar = PlayerFrameHealAbsorbBar {
 }
 statusSign = -1
 unit = "player"
 healAbsorbBarRightShadow = PlayerFrameHealAbsorbBarRightShadow {
 }
 healAbsorbBarLeftShadow = PlayerFrameHealAbsorbBarLeftShadow {
 }
 feedbackText = PlayerHitIndicator {
 }
 totalAbsorbBar = PlayerFrameTotalAbsorbBar {
 }
 totalAbsorbBarOverlay = PlayerFrameTotalAbsorbBarOverlay {
 }
 statusCounter = 0
 healthbar = PlayerFrameHealthBar {
 }
 overAbsorbGlow = PlayerFrameOverAbsorbGlow {
 }
 manabar = PlayerFrameManaBar {
 }
 inSequence = false
 threatIndicator = PlayerFrameFlash {
 }
 state = "player"
 myHealPredictionBar = PlayerFrameMyHealPredictionBar {
 }
 name = PlayerName {
 }
 menu = <function> defined @Interface\FrameXML\PlayerFrame.lua:51
 feedbackFontHeight = 30
 OnEvent = <function> defined @Interface\FrameXML\PlayerFrame.lua:127
 otherHealPredictionBar = PlayerFrameOtherHealPredictionBar {
 }
 overHealAbsorbGlow = PlayerFrameOverHealAbsorbGlow {
 }
}
_ = 0
maxHealth = 412823
health = 412823
(*temporary) = nil
(*temporary) = nil
(*temporary) = <userdata>
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field 'otherHealPrediction' (a nil value)"
MAX_INCOMING_HEAL_OVERFLOW = 1
How to reproduce error:
Error happens on log in. /RL to reproduce
Old 22.09.2013, 14:29   #1.5 - Disable Ads

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Old 22.09.2013, 21:42   #2
Shestak
 Junior Member User Information

Shestak's Avatar
Clean install and use only ShestakUI?
Old 23.09.2013, 07:08   #3
Wetxius
 Assistant User Information

Wetxius's Avatar
I read about this problem, Blizzard issue.
Need to set: SetCVar("raidFramesDisplayIncomingHeals",1) into our UI

Добавлено через 11 минут
https://github.com/Shestak/ShestakUI...2f8ddab8a5d496
Should be fixed.
Say Thank:
Shestak (23.09.2013)

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