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Old 26.10.2010, 16:38   #1
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Question Some questions

Info This thread is for your questions about technical issues and some other questions.


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Shestak (26.10.2010)
Old 26.10.2010, 16:38   #1.5 - Disable Ads

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Old 07.03.2011, 02:05   #2
Ryga
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I've been trying to find an answer for this for a while. Where would I be able to activate my bag icons so that I can interchange my bags such as my Enchanting bag with my Fishing bag? Do I need to disable Shestak UI altogether to see them?
Old 07.03.2011, 02:35   #3
Shestak
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Right click on close button:



It did you mean?
Old 08.03.2011, 00:58   #4
Ryga
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Quote:
Originally Posted by Shestak View Post
Right click on close button:



It did you mean?
Yes. Thank you very much. ^_^
Old 16.08.2011, 05:18   #5
tat2dawn
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hi, could u point me to where i can set the position of the cd digits?
i justs want to get those numbers out of the icon for all icons,
because it's blocking the icon, i can hardly see the icon,but i also want the numbers around it,so....
i looked thru all the lua-files, couldnt figure out what to do..
please help
Old 16.08.2011, 05:45   #6
Shestak
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Cooldowns for what? (ActionBar, Filger, etc)
Old 16.08.2011, 06:41   #7
tat2dawn
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pic

Quote:
Originally Posted by Shestak View Post
Cooldowns for what? (ActionBar, Filger, etc)
filger


maybe move that <10m> outta the icon, or at topleft corner of the icon
Old 16.08.2011, 06:53   #8
Shestak
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For icon/bar stack ShestakUI_Filger\ShestakUI_Filger.lua:
lua Code [Select]:
bar.count:Point(...)
For bar timer ShestakUI_Filger\ShestakUI_Filger.lua:
lua Code [Select]:
bar.time:Point(...)
For icon timer ShestakUI\Modules\ActionBars\Cooldowns.lua:
lua Code [Select]:
text:Point(...)


Quote:
Originally Posted by Shestak View Post
ShestakUI\Modules\ActionBars\Cooldowns.lua
This based on OmniCC, and adds timers for many frames.
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tat2dawn (16.08.2011)
Old 16.08.2011, 10:57   #9
tat2dawn
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Question thank you very much

action bar
enemycd
filger_target
self_buff


Posted in 3 hours 0 minute
Quote:
Originally Posted by tat2dawn View Post
WHERE IS THIS?
how about the target buff/debuff icons on top of target unitframe?
which file is this config in?
Old 16.08.2011, 20:34   #10
Shestak
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Quote:
Originally Posted by tat2dawn View Post
how about the target buff/debuff icons on top of target unitframe?
which file is this config in?
Fot UF icon stack ShestakUI\Core\Functions.lua:
lua Code [Select]:
button.count:Point(...)

For UF icon timer ShestakUI\Core\Functions.lua:
lua Code [Select]:
button.remaining:Point(...)
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tat2dawn (17.08.2011)

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