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Old 23.02.2017, 21:05   #21
Wetxius
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Quote:
Originally Posted by Lamindra View Post
Edit: Another thing came up. Is it possible to turn castbars off for friendly nameplates?
It should be, but I forgot change code. Maybe in next time.
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Old 25.02.2017, 15:54   #22
Wetxius
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Rewrite debuffs. Now can resize when targetting (in this debug version it hardcoded by 10 pixel size) and show Star Augur Etraeus debuffs. It's need to test.
http://pastebin.com/BC6kZWMw
Says Thank:
5h1n4k1 (26.02.2017), Kkthnx (17.03.2017), Sw2rT1 (27.02.2017)
Old 02.03.2017, 10:03   #23
Lamindra
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I'm very sorry to tell you that Blizzard will shut down any friendly nameplate customizations for 7.2, according to https://eu.battle.net/forums/en/wow/topic/17615133023#1.
Old 02.03.2017, 10:50   #24
Wetxius
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It just means that I have to do less work
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Lamindra (02.03.2017), Sw2rT1 (02.03.2017)
Old 02.03.2017, 13:43   #25
Sw2rT1
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Quote:
Originally Posted by Wetxius View Post
It just means that I have to do less work
я так понял в 7.2 они запретят даже скинить френдли неймлейты? будут ужасные близовские?
Old 02.03.2017, 13:48   #26
Wetxius
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Из того, что сейчас они написали, внутри инстов, нельзя будет ничего сделать с дружескими неймплейтами, в том числе скин, вывод дебаффов. Будут "ужасные близовские"
Вне инстов, будет как и сейчас.
Old 02.03.2017, 21:41   #27
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Old 17.03.2017, 03:56   #28
Kkthnx
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Quote:
Originally Posted by Wetxius View Post
Rewrite debuffs. Now can resize when targetting (in this debug version it hardcoded by 10 pixel size) and show Star Augur Etraeus debuffs. It's need to test.
http://pastebin.com/BC6kZWMw

Awesome JUST FREAKING awesome! I noticed everything is smooth and working really good here. I have not run into a bug with it yet though I did run into a bug with the player unit frame nameplate (personal resource bar) health part disappeared when I leveled while it was active though the power was still viable and working. In combat. Though reload did fix this.

Another question here. Any chance we can pull the class bar resources that the default nameplates use and anchor them to our plates? This would basically fill all of the needed features. I notice a bit of work with this in ElvUI.

http://git.tukui.org/Elv/elvui/blob/...lates.lua#L875
Old 17.03.2017, 07:51   #29
Wetxius
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Quote:
Originally Posted by Kkthnx View Post
Any chance we can pull the class bar resources that the default nameplates use and anchor them to our plates?
In oUF version that I used for nameplates it's impossible.
In new version oUF I don't test. http://shestak.org/forum/showthread.php?p=20646

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