MAJOR UPDATES
Update: I've added the
HideButton feature (thanks & credits to
Wetxius), the
improved loot text in chat (thanks to
anj, credits to
Haleth for his FreeUI) and the
color reaction if the unit isn’t tapped by the player (thanks & credits to
m2jest1c).
Update n.2: I've embedded
Baud Error Frame and
ShestakUI Media to my repository (thanks & credits to
Shestak).
Update n.3: I've added
RangeDisplay (thanks & credits to
m2jest1c), anchored to target frame (if Range bar is off).
Update n.4: changed the default texture to Texture1.tga (renamed rwk1.tga) found on
this thread (thanks & credits to
rwk).
Update n.5: added class icons portraits (thanks & credits to
Sinaris) and optional displaying of player name/level (some changes on name colors too).
Update n.6: removed Shestakui alDamager Meter, ShestakUI Baud Error Frame, ShestakUI Extra and ShestakUI Media.